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BA Hons. Game Art and Design Syllabus 2026: Subjects, Specializations, and Semester-wise Syllabus

  • course years 3 Years
  • type of course Under Graduate
  • course stream Arts
  • course type Full Time
Written By universitykart team | Last Updated date Feb, 25, 2026

The BA Hons. Game Art and Design syllabus includes courses in 2D/3D art, character design, level design, game engines, and game development processes, preparing students for careers in the gaming industry.

Syllabus for BA Hons. Game Art and Design 2026

The Bachelor of Arts Honours (BA Hons.) in Game Art and Design Syllabus is a comprehensive and dynamic curriculum that blends artistic creativity with technical expertise to prepare students for the rapidly evolving field of game development. The syllabus encompasses a broad spectrum of courses, including foundational art principles, 3D modeling, animation, and game design theory. Students delve into the intricacies of character design, environment creation, and storytelling, honing their skills through hands-on projects and collaborative endeavors. The program also emphasizes the integration of industry-standard software and tools, enabling students to master the technical aspects of game development. Additionally, the curriculum includes modules on game aesthetics, virtual world creation, and user experience design to ensure a well-rounded understanding of the gaming landscape. Through a combination of theoretical knowledge and practical application, students develop a portfolio showcasing their creative prowess and technical proficiency. The BA Hons. in Game Art and Design program not only equips students with the skills needed to thrive in the game industry but also fosters a critical understanding of emerging trends and the ability to adapt to the ever-changing nature of interactive media. Overall, this program prepares graduates to contribute innovatively to the world of game development, whether in roles related to art creation, animation, or game design.

1st Year OR 1st & 2nd Semester Syllabus of Bachelor of Arts Honours (BA Hons.) Game Art and Design

S.noSubjects
1Introduction to The Game
2Game Programming Language                                                                 
3Photoshop & Flash
4Source Code Program
5Game Analysis Centipede
6Programming in C
7Visual Design
8History of Gaming
9Digital Art
10Game Design

2nd Year OR 3rd & 4th Semester Syllabus of Bachelor of Arts Honours (BA Hons.) Game Art and Design

S.NoSubjects
1Game Idea: Visualization & Storytelling
2Modelling, Texturing & Lighting Games                                                        
3Game Analysis: Loom
4FX For Games
53D Game Design
6Sound for Games                                                       
7Character Designing
8Augmented Reality
9Game Analysis: Tetris
10Game Analysis: The Sims
11Sound Design

3rd Year OR 5th & 6th Semester Syllabus of Bachelor of Arts Honours (BA Hons.) Game Art and Design

S.noSubjects
1Portfolio
2Game Analysis: The Sims
3Studio Design & Project Management                                                    
4Rigging & Animation for Games
5Game Interface Designing
6Game Engine
7Sound for Games
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