Bachelor of Arts Honours (BA Hons.) Game Art and Design Syllabus

  • Years 3 Years
  • Type Course Under Graduate
  • stream Arts
  • Delivery Mode
Written By universitykart team | Last updated date Feb, 27, 2023
The BA Hons. Game Art and Design syllabus includes courses in 2D/3D art, character design, level design, game engines, and game development processes, preparing students for careers in the gaming industry.

Syllabus for Bachelor of Arts Honours (BA Hons.) Game Art and Design

The syllabus for BA Hons. Game Art and Design covers a wide range of topics, including game development principles, 2D and 3D art creation, character design, animation, level design, and storytelling for games. Students learn about industry-standard software and tools, digital art techniques, and the integration of art assets into game engines. The curriculum also emphasizes game aesthetics, user experience (UX) design, and the application of artistic skills to create engaging and visually stunning games.

1st Year OR 1st & 2nd Semester Syllabus of Bachelor of Arts Honours (BA Hons.) Game Art and Design

S.noSubjects
1Introduction to The Game
2Game Programming Language                                                                 
3Photoshop & Flash
4Source Code Program
5Game Analysis Centipede
6Programming in C
7Visual Design
8History of Gaming
9Digital Art
10Game Design

2nd Year OR 3rd & 4th Semester Syllabus of Bachelor of Arts Honours (BA Hons.) Game Art and Design

S.NoSubjects
1Game Idea: Visualization & Storytelling
2Modelling, Texturing & Lighting Games                                                        
3Game Analysis: Loom
4FX For Games
53D Game Design
6Sound for Games                                                       
7Character Designing
8Augmented Reality
9Game Analysis: Tetris
10Game Analysis: The Sims
11Sound Design

3rd Year OR 5th & 6th Semester Syllabus of Bachelor of Arts Honours (BA Hons.) Game Art and Design

S.noSubjects
1Portfolio
2Game Analysis: The Sims
3Studio Design & Project Management                                                    
4Rigging & Animation for Games
5Game Interface Designing
6Game Engine
7Sound for Games
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